Progress Report – 28 November 2010

This week I had to renew the domain registration for Hexcell Games – the site has just enjoyed it first anniversary. Setting a date for the anniversary somewhat arbitrary. I started coding the site in October 2009, registered the domain in late November and invited people to it the day before Christmas. I guess it ‘came […]

Progress Report – 21 November 2010

Forgive me reader, it has been two weeks since my last update. Last weekend I was off camping. No laptop. No internet. Just the peace and quiet of nature. Not much work got done on the site. I did get to think about future of the site and the next game from Hexcell. I came […]

Progress Report – 7 November 2010

So last week was pretty hectic, with late nights for me getting everything live and working. Deduce and Die! went live. This was previously known as Secret Project. Currently I am in a game with Larry Levy, the designer of the game. Blue Max Campaigns also went live. You may also have noticed the Blue […]

Game Design Concepts online study course

Game Design Concepts was an on-line, real-time course in game design which ran from June 29 – September 6, 2009. All of the content and exercises from the course are available online in a blog: gamedesignconcepts.wordpress.com Student input from the course is also available in a forum forum and wiki, but I have had trouble getting onto […]

Bug Report – Chrome select lists

Update: This bug has been fixed. If you want to know more see below. Oh Chrome, why do you hate me? Haven’t I treated you kindly? At the moment the Chrome browser is not allowing users to interact with the select lists in the various interrogation pop-ups in Deduce or Die! This makes it very […]